Star Citizen 3.0

We don't just fly

Moderators: Board of Directors, Command

User avatar
Nails
Posts: 751
Joined: Sat May 04, 2013 12:59 am
Location: RAF Box, Wiltshire, UK

Re: Star Citizen 3.0

Post by Nails » Sun Aug 20, 2017 8:08 am

Javelina wrote:I so want to check this out... but I've been too busy fiddling with VR (DCS and BoX). Can't see myself using TrackIR and 2D ever again...
I don't think VR will be there on release of 3.0. But they are working on it.

The latest on 3.0 (thanks BoredGamer) - Burndown and Schedule Report (lifted from Fridays ATV).

Doors that abandon ship!

Scopes, Magazines & Weapons that highlight individually when buying (in theory)!

Clipping. Lots of clipping. Other problems CIG are trying to squash.

Image

Smokejumper
Posts: 742
Joined: Sun Aug 16, 2015 6:44 pm
Location: British Columbia, Canada eh.

Re: Star Citizen 3.0

Post by Smokejumper » Mon Aug 21, 2017 11:06 pm

Have any of you fellas built a cockpit for this yet?

How about two joysticks? I've still not played with my super hornet. I'd like to build a setup so I can be on the high side of competitive. I've read and watched that two joysticks are the way to go. I can see it too. More ways to move and flying like its atmosphere will get you dead I'm guessing.

Are we going to make an ACG pirate group?

Leadman
Posts: 85
Joined: Sun Jun 05, 2016 10:43 pm

Re: Star Citizen 3.0

Post by Leadman » Tue Aug 22, 2017 11:49 am

Still looking at the game Nails do you have a group that you game with in Star Citizen? How often do they meet to play?

Do they accept new players?

Miek
Posts: 252
Joined: Tue Dec 20, 2016 2:02 am

Re: Star Citizen 3.0

Post by Miek » Tue Aug 22, 2017 3:24 pm

I fly with a HOTAS setup (T16000M FCS). The Mini stick is analog and works well for the thrusters. I could never quite get the hang of two sticks... and swapping them out on an as-needed basis for flight sims was a pain in the ass. I hear a lot of people swear by them though, and some of those are the best pilots in the game.

I run with a military Org though they go through extreme lapses in activity due to the game having long periods of non-new-game-stuff. I'm open to flying with any of you as well if people want to get something going.
Image

Leadman
Posts: 85
Joined: Sun Jun 05, 2016 10:43 pm

Re: Star Citizen 3.0

Post by Leadman » Thu Aug 24, 2017 2:41 am

Well joined Star Citizen working on controls now

Miek
Posts: 252
Joined: Tue Dec 20, 2016 2:02 am

Re: Star Citizen 3.0

Post by Miek » Thu Aug 24, 2017 3:45 am

Nice Leadman, feel free to add me to your contacts. "Miek" should be all you need.
Image

User avatar
Nails
Posts: 751
Joined: Sat May 04, 2013 12:59 am
Location: RAF Box, Wiltshire, UK

Re: Star Citizen 3.0

Post by Nails » Thu Aug 24, 2017 10:14 am

Leadman wrote:Still looking at the game Nails do you have a group that you game with in Star Citizen? How often do they meet to play?

Do they accept new players?
See you took the plunge Leadman. BZ.

I don't game with any people or organisation. However we could create ACG Corp?

I don't intend using real people to crew up. I think it would be OK for the occasional get together. But the logistics of getting everyone on board and on time would be a mare! I don't think anyone knows the MP crewing mechanic 100% yet.

GameCon started yesterday. If anything amazing happens I will post it here.

Nails had gone. So my SC handle is Macc-Lad (Reminds me of our local band way back when. The days of `Uncle Knobby` popping in the Bears Head for a couple of jars)!
Image

User avatar
Nails
Posts: 751
Joined: Sat May 04, 2013 12:59 am
Location: RAF Box, Wiltshire, UK

Re: Star Citizen 3.0

Post by Nails » Thu Aug 24, 2017 10:21 am

I have a separate PC for SC and other games. CoD is on its own dedicated setup.

I use an X-55 RHINO. Never had an issue with it in 3 years. Although some have. I also use my old Saitek Combat Pro pedals and a Logitech G13 for the FPS element.

We could (ACG) team up for some Star Marine if interested?
Image

User avatar
Nails
Posts: 751
Joined: Sat May 04, 2013 12:59 am
Location: RAF Box, Wiltshire, UK

Re: Star Citizen 3.0

Post by Nails » Thu Aug 24, 2017 10:26 am

Miek me hearty. I will add you later on this evening.
Image

User avatar
Donkey
Pilot Officer
Pilot Officer
Adjutant
Staff
Posts: 2829
Joined: Thu Jul 03, 2014 9:21 am
Location: Luxembourg

Re: Star Citizen 3.0

Post by Donkey » Thu Aug 24, 2017 10:32 am

Nails wrote: Nails had gone. So my SC handle is Macc-Lad (Reminds me of our local band way back when. The days of `Uncle Knobby` popping in the Bears Head for a couple of jars)!
Never made it to the Bear's Head, however it it not now a
"Fun-pub-disco-wine-bar-bistro-gay-club-poofhouse-cocktail-carvery"? Or was that some other pub immortslised by the lads? :)
Image

Post Reply